Outriders has a ton of Legendary Weapons in the game, 46 to be exact! The looter-shooter has really gone all out and boasts an expansive inventory. This is pretty unique and showcases the Devs’ determination to provide a good gameplay experience. Now with the launch of the complete game, many users have been going crazy over the game. This guide helps you identify all the Legendary Weapons in Outriders.
Outriders: Complete Legendary Weapons List & Guide
There are 46 Legendary Weapons in the game and we have listed them below. They are pretty hard to miss as they look unlike anything else. For further ease we have divided the weapons into the categories they fall under, namely:
- Outriders Legendary Pistols
- Outriders Legendary Light machineguns
- Outriders Legendary Submachine guns
- Outriders Legendary Assault rifles
- Outriders Legendary Double guns
- Outriders Legendary Pump-action shotguns
- Outriders Legendary Automatic shotguns
- Outriders Legendary Automatic sniper rifles
- Outriders Legendary Rifles
- Outriders Legendary Bolt action rifles
Outriders Legendary Pistols
Outriders Legendary Light Machineguns
Outriders Legendary Submachine Guns
Outriders Legendary Assault Rifles
Outriders Legendary Double Guns
Outriders Legendary Pump-Action Shotguns
Outriders Legendary Automatic Shotguns
Outriders Legendary Automatic Sniper Rifles
Outriders Legendary Rifles
Outriders Legendary Bolt Action Rifles
This is the complete list for Legendary Weapons in Outriders. While you are here don’t forget to check out What Accolades are and How to replay Quests.
Soul Devourer: Killing shots regenerate points of your Health.
Clip Combustion: Reloading weapon creates a shockwave, dealing 25 damage to an enemy within a 5-meter radius.
Improved Toxic Bullets: Shots inflict Toxic on enemies.
Improved Stiffening: Shots inflict Slow on enemies. Cooldown of 4 seconds.
Bleeding Bullets: Shots inflict Bleed on enemies.
Death Chains: Shots entangle an enemy with chains, dealing damage over time.
Improved Stiffening: Shots inflict Slow on enemies.
Bomb’s Ahead: Killing shots turn enemies into an Anomaly bomb, dealing 101 damage. Cooldown of 3 secs.
Ricochet: Shots ricochet to another enemy within a radius of the initial target.
Improved Vulnerability Bullets: Shots inflict Vulnerable on enemies.
Brain-eater: Critical shots do not consume ammo.
Perpetuum Mobile: You instantly replenish your magazine if you kill an enemy with less than a certain percent of ammo remaining in your magazine.
Vampire: Killing shots grant a temporary boost to ability leech.
Vulnerability Bullets: Shots inflict Vulnerable on enemies. Cooldown of 8 seconds.
Gravedigger’s Frenzy: Critical shots increase your Critical Damage.
Brain-Eater: Critical shots do not consume ammo.
Ruler of Leeches: Killing shots increase Weapon Leech by a certain percent for a particular duration.
Perpetuum Mobil: You instantly replenish your magazine if you kill an enemy with less than a certain percent of ammo remaining in your magazine.
Hot Blood: Shots pass through enemies whose Health is below a certain percent, ricocheting to a number of enemies within a certain radius and inflicting Burn.
Critical Point: Increases the chance of scoring a critical shot by 15 percent.
Weakening Bullets: Shots inflict Weakness on enemies.
Gravedigger’s Frenzy: Critical shots increase your Critical Damage by a percentage for a duration.
Vampire: Killing shots grant 15 per cent Skill Leech bonus for 20 seconds
Minefield: Killing shots spawn explosives around your target, each deals damage in a radius.
Clip Roller: When your magazine has less than a certain percentage of ammo left, you can roll to quickly reload all your equipped weapons.
Striga: A percentage of Critical Damage is returned to you as Health.
Resistance Breaker: Shots decrease your target’s Resistance.
Anomaly Surge: Critical shots spawn an Anomaly energy blast that deals damage in a certain radius.
Clip of Amalthea: There is a percentage chance that critical shots do not consume ammo.
Damage Link: Shots link enemies, sharing a percentage of their Weapon damage dealt and their Anomaly damage dealt.
Resistance Breaker: Shots decrease your target’s Resistance by a certain percentage for a duration.
Burning Bullets: Shots inflict burn on enemies. Cooldown of 8 seconds.
Icebreaker: Killing shots against frozen enemies make them explode, dealing 90 damage.
Vampire: Killing shots grant a percentage Skill Leech boost for a duration.
Fireworks: Shots create an explosion that deals damage to enemies within a radius.